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Félix Parent
Félix Parent
3D Artist and photogrammetry enthusiast
Montreal, Canada

Summary

I am a 3D artist and photogrammetry specialist. After an internship at Cinesite as an environment artist, I am currently working as a Freelance Artist, bringing my expertise to create high-quality 3D assets.

Skills

Look Development3D ModelingEnvironment ModelingTexturingLayoutvegetationPhotogrammetryPhysically Based Rendering

Software proficiency

Maya
Maya
3ds Max
3ds Max
Arnold
Arnold
Blender
Blender
ZBrush
ZBrush
Houdini
Houdini
Nuke
Nuke
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Adobe Lightroom
Adobe Lightroom
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
RealityCapture
RealityCapture
SpeedTree
SpeedTree
PureRef
PureRef
Github
Github
perforce
perforce
Shotgrid
Shotgrid

Reel

Productions

    • Movie
      A Haunting in Venice
    • Year
      2023
    • Role
      Environment artist Intern
    • Company
      Cinesite
    • Movie
      RoadHouse
    • Year
      2024
    • Role
      Environment artist Intern
    • Company
      Cinesite
    • Movie
      Ashta
    • Year
      2023
    • Role
      Artiste d'environnement
    • Company
      UQAT

Experience

  • Environment artist Intern at Cinesite
    Montreal, CA
    April 2023 - June 2023

    Worked on Roadhouse (2024) and A Haunting in Venice (2023)

    Modeling, texturing, and look development of 3D objects.

    Identifying 3D object specifics during sharing with lighting artists.

    Working closely with teammates on interconnected tasks.